Inheritance diagram for X3DTK::MESH::TemplateMeshSimplifier< MData, VData, EData, FData, RW >:
The precondition is to have points in the world coordinates. The translation loses informations relative to the appearance, since a model can have different X3DTK::X3D::Appearance nodes.
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Constructor.
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Destructor.
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Computes the connected components of the scene.
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