Inheritance diagram for X3DTK::X3D::SceneSaverStateVariables:
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Constructor.
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Destructor.
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Adds the name to the list.
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Adds the node N.
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Adds a tabulation.
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Finds the node N.
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Finish traversal.
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Generates a new name.
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Writes the string.
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Returns the hasUSE variable.
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Writes the string.
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Gets the SFString of the output.
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Gets the tabulation.
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Returns TRUE if the current visited node has a child.
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Init traversal.
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Initializes the visited nodes.
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New line.
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Pops the hasUSE stack.
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Pops the line stack.
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Pushes line.
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Sets the hasUSE variable.
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Removes a tabulation.
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