X3DTK::X3D::SceneSaver Class Reference
[X3D]

Class declared in <X3DTK/X3D/sceneaver.h> providing a processor that saves the content of an X3D scene graph into a file. More...

Inheritance diagram for X3DTK::X3D::SceneSaver:

X3DTK::X3DMultiPassProcessor X3DTK::X3DProcessor List of all members.

Public Member Functions


Detailed Description

Class declared in <X3DTK/X3D/sceneaver.h> providing a processor that saves the content of an X3D scene graph into a file.

The processor uses the X3DTK::X3D::X3DNode::write method to write the content of the nodes. If the scene graph contains shared nodes which have no name (DEF attribute), then an arbitratry one is assigned.


Constructor & Destructor Documentation

X3DTK::X3D::SceneSaver::SceneSaver  ) 
 

Constructor.

virtual X3DTK::X3D::SceneSaver::~SceneSaver  )  [virtual]
 

Destructor.


Member Function Documentation

virtual void X3DTK::X3D::SceneSaver::save Scene S  )  [virtual]
 

Writes the content of S in file.

virtual void X3DTK::X3D::SceneSaver::saveAs Scene S,
const SFString fileName
[virtual]
 

Writes the content of S in file.


Generated on Fri Jul 30 12:02:40 2004 for X3DToolKit by doxygen 1.3.6