Inheritance diagram for X3DTK::MESH::ConnectedComComputer:
The connected components are implicitly defined by the X3DTK::MESH::Vertex nodes. A connected component is a set of vertices defined by the X3DTK::MESH::Vertex node and a set of faces which are the faces of different X3DTK::MESH::Mesh nodes parents of the X3DTK::MESH::Vertex node. Moreover, a connected component can be made of several X3DTK::MESH::Mesh that can be not connected. The processor cuts these X3DTK::MESH::Mesh into several connected X3DTK::MESH::Mesh nodes.
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Constructor.
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Destructor.
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Computes the connected components.
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Computes the connected components of the scene.
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Sets the selected nodes to draw. If empty, then all the graph is drawn.
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Progress variables.
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