MESH_MeshSimplifier.h

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00001 #ifndef X3DTK_MESH_MESHSIMPLIFIER_H
00002 #define X3DTK_MESH_MESHSIMPLIFIER_H
00003 
00004 #include "X3DOnePassProcessor.h"
00005 #include "MESH_SceneGraphTypes.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Scene.h"
00008 #include "MESH_MeshSimplifierCoreVisitor.h"
00009 #include "MESH_MeshSimplifierStateVariables.h"
00010 #include "DFSGraphTraversal.h"
00011 
00012 namespace X3DTK {
00013 namespace MESH {
00014 
00015 template<class MData, class VData, class EData, class FData, bool RW> class TemplateMeshSimplifierStateVariables;
00016 
00027 template<class MData, class VData, class EData, class FData, bool RW>
00028 class TemplateMeshSimplifier : public X3DOnePassProcessor
00029 {
00030 public:
00032   TemplateMeshSimplifier();
00034   virtual ~TemplateMeshSimplifier();
00035   
00037   TemplateMesh<MData, VData, EData, FData, RW> *build(Scene *S);
00038 };
00039 
00041 typedef TemplateMeshSimplifier<MeshData, VertexData, EdgeData, FaceData, true> MeshSimplifier;
00042 
00043 }
00044 }
00045 
00046 #include "MESH_MeshSimplifier.inl"
00047 
00048 #endif

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