Inheritance diagram for X3DTK::X3DMultiPassProcessor:
A multi pass processor is made up of a multiple walker and visitor. Several traversals of the scene graph are made. The different traversals are accessed by a string key. For more details about how to define a processor, see the processor page.
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Constructor.
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Destructor.
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Gets the GraphTraversal.
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Sets a component visitor for the processor traversal. If there is already a visitor recorded for this component, then it is deleted and replaced by the new one. |
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Sets the GraphTraversal of the processor traversal. For a Depth First Search traversal, use X3DTK::DFSGraphTraversal. |
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Sets the Walker for the processor traversal.
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Traverses the scene graph for the processor traversal.
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