X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW > Class Template Reference

List of all members.

Public Member Functions

template<class MData, class VData, class EData, class FData, bool RW>
class X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >


Constructor & Destructor Documentation

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::TemplateVertexInfo  ) 
 

Constructor.

template<class MData, class VData, class EData, class FData, bool RW>
X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::~TemplateVertexInfo  ) 
 

Destructor.


Member Function Documentation

template<class MData, class VData, class EData, class FData, bool RW>
void X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::addVertices unsigned int  vertices  ) 
 

Adds the number of vertices.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::getInstances  )  const
 

Gets the number of instances.

template<class MData, class VData, class EData, class FData, bool RW>
unsigned int X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::getVertices  )  const
 

Gets the number of vertices.

template<class MData, class VData, class EData, class FData, bool RW>
void X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::init  ) 
 

Initializes the attributes.

template<class MData, class VData, class EData, class FData, bool RW>
void X3DTK::MESH::TemplateVertexInfo< MData, VData, EData, FData, RW >::setInstances unsigned int  instances  ) 
 

Sets the number of instances.


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