Inheritance diagram for X3DTK::GL::Material:
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Constructor.
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Destructor.
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Gets the ambient color attribute.
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Gets the diffuse color attribute.
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Gets the emissisve color attribute.
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Gets the shininess attribute.
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Gets the specular color attribute.
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Sets the ambient color attribute.
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Sets the diffuse color attribute.
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Sets the emissisve color attribute.
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Sets the shininess attribute.
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Sets the specular color attribute.
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Updates the attributes of the node.
Reimplemented from X3DTK::GL::X3DNode. |