X3DTK::GL::IndexedLineSet Class Reference
[GLSceneGraph]

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::IndexedLineSet. More...

Inheritance diagram for X3DTK::GL::IndexedLineSet:

X3DTK::GL::X3DGeometryNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions


Detailed Description

Class declared in <X3DTK/GL/scenegraph.h> providing the GL implementation of X3D::IndexedLineSet.


Constructor & Destructor Documentation

X3DTK::GL::IndexedLineSet::IndexedLineSet  ) 
 

Constructor.

virtual X3DTK::GL::IndexedLineSet::~IndexedLineSet  )  [virtual]
 

Destructor.


Member Function Documentation

std::vector<C4UB_V3F>& X3DTK::GL::IndexedLineSet::C4UB_V3F_vertexArray  )  [inline]
 

Gets the C4UB_V3F vertex array.

virtual void X3DTK::GL::IndexedLineSet::draw  )  const [virtual]
 

Renders the node in an openGL context.

Reimplemented from X3DTK::GL::X3DGeometryNode.

const SFBool& X3DTK::GL::IndexedLineSet::getColor  )  const [inline]
 

Gets the color attribute.

const SFFloat& X3DTK::GL::IndexedLineSet::getLineWidth  )  const [inline]
 

Gets the Line width attribute.

const SFBool& X3DTK::GL::IndexedLineSet::getVerticesDuplicated  )  const [inline]
 

Gets the color per vertex attribute.

std::vector<MFInt32>& X3DTK::GL::IndexedLineSet::indexArrayArray  )  [inline]
 

Gets the index array.

void X3DTK::GL::IndexedLineSet::setC4UB_V3F_vertexArray const std::vector< C4UB_V3F > &  C4UB_V3F_vertexArray  ) 
 

Sets the C4UB_V3F vertex array.

void X3DTK::GL::IndexedLineSet::setColor const SFBool color  ) 
 

Sets the color attribute.

void X3DTK::GL::IndexedLineSet::setIndexArrayArray const std::vector< MFInt32 > &  indexArrayArray  ) 
 

Sets the index array.

void X3DTK::GL::IndexedLineSet::setLineWidth const SFFloat lineWidth  ) 
 

Sets the line width attribute.

void X3DTK::GL::IndexedLineSet::setV3F_vertexArray const std::vector< SFVec3f > &  V3F_vertexArray  ) 
 

Sets the C4UB_V3F vertex array.

void X3DTK::GL::IndexedLineSet::setVerticesDuplicated const SFBool verticesDuplicated  ) 
 

Sets the verticesDuplicated attribute.

virtual void X3DTK::GL::IndexedLineSet::update  )  [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DTK::GL::X3DNode.

std::vector<SFVec3f>& X3DTK::GL::IndexedLineSet::V3F_vertexArray  )  [inline]
 

Gets the C4UB_V3F vertex array.


Generated on Fri Jul 30 12:02:36 2004 for X3DToolKit by doxygen 1.3.6