00001 #ifndef X3DTK_X3D_MESHBUILDER_H 00002 #define X3DTK_X3D_MESHBUILDER_H 00003 00004 #include "X3DOnePassProcessor.h" 00005 #include "X3D_MeshBuilderStateVariables.h" 00006 #include "DFSGraphTraversal.h" 00007 #include "X3D_MeshBuilderCoreVisitor.h" 00008 #include "X3D_MeshBuilderGeometry3DVisitor.h" 00009 #include "X3D_MeshBuilderGroupingVisitor.h" 00010 #include "X3D_MeshBuilderShapeVisitor.h" 00011 #include "X3D_MeshBuilderRenderingVisitor.h" 00012 #include "X3D_Scene.h" 00013 #include "MESH_Scene.h" 00014 #include "MESH_MeshData.h" 00015 00016 namespace X3DTK { 00017 namespace X3D { 00018 00030 template<class MData, class VData, class EData, class FData, bool RW> 00031 class TemplateMeshBuilder : public X3DOnePassProcessor 00032 { 00033 public: 00035 TemplateMeshBuilder(); 00037 virtual ~TemplateMeshBuilder(); 00038 00040 virtual MESH::X3DNode *build(X3DNode *N); 00041 00043 MESH::Scene *build(Scene *S); 00044 }; 00045 00047 typedef TemplateMeshBuilder<MESH::MeshData, MESH::VertexData, MESH::EdgeData, MESH::FaceData, true> MeshBuilder; 00048 00049 } 00050 } 00051 00052 #include "X3D_MeshBuilder.inl" 00053 00054 #endif