SimpleAnimationScene.h

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00001 #ifndef SIMPLEANIMATIONSCENE_H
00002 #define SIMPLEANIMATIONSCENE_H
00003 
00004 #include "GL_SimpleAnimator.h"
00005 
00006 #include <X3DTK/simplex3dglscene.h>
00007 #include <X3DTK/X3D/worldcoordtranslator.h>
00008 
00009 namespace X3DTK {
00010 
00011 // Class providing the animation and the loading of an X3D model.
00012 
00013 class SimpleAnimationScene : public SimpleX3DGLScene
00014 {
00015 public:
00016   SimpleAnimationScene();
00017   
00018   virtual void load(const char *file, bool fileValidation = true);
00019   virtual void init();
00020   virtual void animate();
00021 
00022 private:
00023   GL::SimpleAnimator *_glSimpleAnimator;
00024   X3D::WorldCoordTranslator *_translator;
00025   float _time;
00026 };
00027 
00028 }
00029 
00030 #endif

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