X3DComponent.h

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00001 #ifndef X3DTK_X3DCOMPONENT_H
00002 #define X3DTK_X3DCOMPONENT_H
00003 
00004 #include "X3DTypes.h"
00005 #include "SFComponent.h"
00006 
00007 namespace X3DTK {
00008 
00014 class X3DComponent
00015 {
00016 public:
00018   X3DComponent();
00020   virtual ~X3DComponent() = 0;
00021   
00023   inline SFComponent *getComponent() const {return component;};
00025   inline SFString getName() const {return component->getName();};
00026   
00028   void addOneActor();
00030   void removeOneActor();
00031   
00033   inline unsigned int getActorNumber() const {return _actorNumber;};
00034   
00035 protected:
00037   void defineComponentName(const SFString &name, const SFString &sceneGraph);
00039   SFComponent *component;
00040 
00041 private:  
00042   unsigned int _actorNumber;  
00043 };
00044 
00045 }
00046 
00047 #endif

Generated on Fri Aug 27 13:16:23 2004 for X3DToolKit by doxygen 1.3.6