X3D_NurbsTextureSurface.h

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00001 #ifndef X3DTK_X3D_NURBSTEXTURESURFACE
00002 #define X3DTK_X3D_NURBSTEXTURESURFACE
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DTextureCoordinateNode.h"
00006 
00007 namespace X3DTK {
00008 namespace X3D {
00009 
00018 class NurbsTextureSurface : public X3DTextureCoordinateNode
00019 {
00020 public:
00022   NurbsTextureSurface();
00024   virtual ~NurbsTextureSurface();
00025   
00027   void setControlPoint(const MFVec2f &controlPoint);
00029   void setWeight(const MFFloat &weight);
00031   void setUDimension(const SFInt32 &uDimension);
00033   void setVDimension(const SFInt32 &vDimension);
00035   void setUKnot(const MFDouble &uKnot);
00037   void setVKnot(const MFDouble &vKnot);
00039   void setUOrder(const SFInt32 &uOrder);
00041   void setVOrder(const SFInt32 &vOrder);
00042 
00044   inline const MFVec2f &getControlPoint() const {return _controlPoint;};
00046   inline const MFFloat &getWeight() const {return _weight;};
00048   inline const SFInt32 &getUDimension() const {return _uDimension;};
00050   inline const SFInt32 &getVDimension() const {return _vDimension;};
00052   inline const MFDouble &getUKnot() const {return _uKnot;};
00054   inline const MFDouble &getVKnot() const {return _vKnot;};
00056   inline const SFInt32 &getUOrder() const {return _uOrder;};
00058   inline const SFInt32 &getVOrder() const {return _vOrder;};
00059 
00060 private:
00062   MFVec2f _controlPoint;
00064   MFFloat _weight;
00066   SFInt32 _uDimension;
00068   SFInt32 _vDimension;
00070   MFDouble _uKnot;
00072   MFDouble _vKnot;
00074   SFInt32 _uOrder;
00076   SFInt32 _vOrder;
00077 };
00078 
00079 }
00080 }
00081 
00082 #endif

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