MESH_PrimitiveMeshBuilder.h

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00001 #ifndef X3DTK_MESH_PRIMITIVEMESHBUILDER_H
00002 #define X3DTK_MESH_PRIMITIVEMESHBUILDER_H
00003 
00004 #include "X3DOnePassProcessor.h"
00005 #include "MESH_SceneGraphTypes.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Scene.h"
00008 #include "MESH_MeshData.h"
00009 
00010 namespace X3DTK {
00011 namespace MESH {
00012 
00021 class PrimitiveMeshBuilder : public X3DOnePassProcessor
00022 {
00023 public:
00025   PrimitiveMeshBuilder();
00027   virtual ~PrimitiveMeshBuilder();
00028   
00030   void build(Scene *S, float step = 0.0f, bool boundingBox = false);
00032   void build(X3DNode *N, float step = 0.0f, bool boundingBox = false);
00033 };
00034 
00035 }
00036 }
00037 
00038 #endif

Generated on Fri Aug 27 13:16:22 2004 for X3DToolKit by doxygen 1.3.6