MESH_MeshSimplifierCoreVisitor.h

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00001 #ifndef X3DTK_MESH_MESHSIMPLIFIERCOREVISITOR_H
00002 #define X3DTK_MESH_MESHSIMPLIFIERCOREVISITOR_H
00003 
00004 #include "MESH_MeshSimplifierStateVariables.h"
00005 #include "MESH_CoreVisitor.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Vertex.h"
00008 #include "MESH_SceneGraphTypes.h"
00009 #include "MESH_MeshSimplifierStateVariables.h"
00010 
00011 #include <map>
00012 
00013 namespace X3DTK {
00014 namespace MESH {
00015 
00022 template<class MData, class VData, class EData, class FData, bool RW>
00023 class TemplateMeshSimplifierCoreVisitor : public CoreVisitor
00024 {
00025 public:
00027   TemplateMeshSimplifierCoreVisitor();
00028 
00030   static void enterVertex(TemplateVertex<MData, VData, EData, FData, RW> *V);
00032   static void leaveMesh(TemplateMesh<MData, VData, EData, FData, RW> *M);
00033 };
00034 
00035 }
00036 }
00037 
00038 #include "MESH_MeshSimplifierCoreVisitor.inl"
00039 
00040 #endif

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