GL_TextureTransform.h

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00001 #ifndef X3DTK_GL_TEXTURETRANSFORMNODE_H
00002 #define X3DTK_GL_TEXTURETRANSFORMNODE_H
00003 
00004 #include "GL_X3DTextureTransform2DNode.h"
00005 
00006 namespace X3DTK {
00007 namespace GL {
00008 
00014  class TextureTransform : public X3DTextureTransform2DNode
00015 {
00016 public:  
00018   TextureTransform();
00020   virtual ~TextureTransform();
00021 };
00022 
00023 }
00024 }
00025 
00026 #endif

Generated on Fri Aug 27 13:16:22 2004 for X3DToolKit by doxygen 1.3.6