BoxDrawArray.h

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00001 #ifndef X3DTK_GL_BOXARRAY_H
00002 #define X3DTK_GL_BOXARRAY_H
00003 
00004 #include "GL_SceneGraphTypes.h"
00005 
00006 #include <vector>
00007 
00008 namespace X3DTK {
00009 namespace GL {
00010 
00020 class BoxDrawArray
00021 {
00022 public:
00024   static BoxDrawArray *getInstance();
00026   void removeInstance();
00027 
00029   unsigned int getBoxSize() const;
00031   const void *getBoxVertexArrayAddress() const;
00033   const unsigned int *getBoxIndexArrayAddress() const;
00034 
00035 private:
00037   BoxDrawArray();
00038   
00039   static int _count;
00040   static BoxDrawArray *_ref;
00041   
00042   std::vector<N3F_V3F> _boxVertexArray;
00043   std::vector<unsigned int> _boxIndexArray;
00044 };
00045 
00046 }
00047 }
00048 
00049 #endif

Generated on Fri Aug 27 13:16:21 2004 for X3DToolKit by doxygen 1.3.6