Inheritance diagram for X3DTK::X3D::GLBuilderStateVariables:
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Constructor.
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Destructor.
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Adds the couple of nodes.
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Finishes the traversal.
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Gets the GL::X3DNode * related with N. Returns 0 if N not found.
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Gets the GLScene.
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Gets the top of the stack.
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Initializes the traversal.
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Pops the node.
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Pushes the node.
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