allocate(unsigned short width, unsigned short height, GLenum GLFormat, GLenum GLType) | X3DTK::Image | |
computePixelSize(GLenum GLFormat, GLenum GLType) | X3DTK::Image | [static] |
getData() const | X3DTK::Image | [inline] |
getGLFormat() const | X3DTK::Image | [inline] |
getGLType() const | X3DTK::Image | [inline] |
getHeight() const | X3DTK::Image | [inline] |
getPixelSize() const | X3DTK::Image | [inline] |
getWidth() const | X3DTK::Image | [inline] |
Image() | X3DTK::Image | |
Image(const char *fileName) | X3DTK::Image | |
isLoaded() const | X3DTK::Image | [inline] |
release() | X3DTK::Image | |
resize(unsigned short width, unsigned short height, GLenum GLType=GL_NONE) | X3DTK::Image | |
resizeData(unsigned short width, unsigned short height, GLenum GLType=GL_NONE) | X3DTK::Image | |
resizeGL(float(&textureTransform)[16]) | X3DTK::Image | |
saveAs(const char *fileName, float quality=1.0f) | X3DTK::Image | |
~Image() | X3DTK::Image |