00001 #ifndef X3DTK_X3D_TEXTURETRANSFORM_H 00002 #define X3DTK_X3D_TEXTURETRANSFORM_H 00003 00004 #include "X3D_X3DTextureTransform2DNode.h" 00005 00006 namespace X3DTK { 00007 namespace X3D { 00008 00017 class TextureTransform : public X3DTextureTransform2DNode 00018 { 00019 public: 00021 TextureTransform(); 00023 virtual ~TextureTransform(); 00024 }; 00025 00026 } 00027 } 00028 00029 #endif