X3D_Switch.h

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00001 #ifndef X3DTK_X3D_SWITCH_H
00002 #define X3DTK_X3D_SWITCH_H
00003 
00004 #include "X3DTypes.h"
00005 #include "X3D_X3DGroupingNode.h"
00006 #include "X3D_X3DBoundedObject.h"
00007 
00008 namespace X3DTK {
00009 namespace X3D {
00010 
00019 class Switch : public X3DGroupingNode, public X3DBoundedObject
00020 {
00021 public:  
00023   Switch();
00025   virtual ~Switch();
00026   
00028   void setWhichChoice(const SFInt32 &whichChoice);
00029 
00031   inline const SFInt32 &getWhichChoice() const {return _whichChoice;};
00032 
00033 private:
00035   SFInt32 _whichChoice;
00036 };
00037 
00038 }
00039 }
00040 
00041 #endif

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