00001 #ifndef X3DTK_X3D_INDEXEDFACESET_H 00002 #define X3DTK_X3D_INDEXEDFACESET_H 00003 00004 #include "X3DTypes.h" 00005 #include "X3D_X3DComposedGeometryNode.h" 00006 00007 namespace X3DTK { 00008 namespace X3D { 00009 00018 class IndexedFaceSet : public X3DComposedGeometryNode 00019 { 00020 public: 00022 IndexedFaceSet(); 00024 virtual ~IndexedFaceSet(); 00025 00027 void setColorIndex(const MFInt32 &colorIndex); 00029 void setConvex(const SFBool &convex); 00031 void setCoordIndex(const MFInt32 &coordIndex); 00033 void setCreaseAngle(const SFFloat &creaseAngle); 00035 void setNormalIndex(const MFInt32 &normalIndex); 00037 void setTexCoordIndex(const MFInt32 &texCoordIndex); 00038 00040 inline const MFInt32 &getColorIndex() const {return _colorIndex;}; 00042 inline const SFBool &getConvex() const {return _convex;}; 00044 inline const MFInt32 &getCoordIndex() const {return _coordIndex;}; 00046 inline const SFFloat &getCreaseAngle() const {return _creaseAngle;}; 00048 inline const MFInt32 &getNormalIndex() const {return _normalIndex;}; 00050 inline const MFInt32 &getTexCoordIndex() const {return _texCoordIndex;}; 00051 00052 private: 00054 MFInt32 _colorIndex; 00056 SFBool _convex; 00058 MFInt32 _coordIndex; 00060 SFFloat _creaseAngle; 00062 MFInt32 _normalIndex; 00064 MFInt32 _texCoordIndex; 00065 }; 00066 00067 } 00068 } 00069 00070 #endif