00001 #ifndef X3DTK_MESH_VERTICESDRAWER_H
00002 #define X3DTK_MESH_VERTICESDRAWER_H
00003
00004 #include "MESH_VerticesDrawerStateVariables.h"
00005 #include "DFSGraphTraversal.h"
00006 #include "MESH_VerticesDrawerCoreVisitor.h"
00007 #include "X3DOnePassProcessor.h"
00008 #include "MESH_SceneGraphTypes.h"
00009 #include "MESH_MeshData.h"
00010
00011 namespace X3DTK {
00012 namespace MESH {
00013
00022 template<class MData, class VData, class EData, class FData, bool RW>
00023 class TemplateVerticesDrawer : public X3DOnePassProcessor
00024 {
00025 public:
00027 TemplateVerticesDrawer();
00029 virtual ~TemplateVerticesDrawer();
00030
00032 void draw(X3DNode *N, bool selection = false);
00033
00034 inline TemplateMesh<MData, VData, EData, FData, RW> *getMesh(int i) const;
00035
00036 inline const SFMatrix34f &getMatrix(int i) const;
00037 };
00038
00040 typedef TemplateVerticesDrawer<MeshData, VertexData, EdgeData, FaceData, true> VerticesDrawer;
00041
00042 }
00043 }
00044
00045 #include "MESH_VerticesDrawer.inl"
00046
00047 #endif
00048