00001 #ifndef X3DTK_MESH_BASESFEDGE_H 00002 #define X3DTK_MESH_BASESFEDGE_H 00003 00004 #include "Platform.h" 00005 00006 namespace X3DTK { 00007 namespace MESH { 00008 00015 class BaseSFEdge 00016 { 00017 protected: 00019 BaseSFEdge(); 00021 virtual ~BaseSFEdge() = 0; 00022 }; 00023 00024 } 00025 } 00026 00027 #endif