addOneActor() | X3DTK::X3DComponent | |
component | X3DTK::X3DComponent | [protected] |
defineComponentName(const SFString &name, const SFString &sceneGraph) | X3DTK::X3DComponent | [protected] |
getActorNumber() const | X3DTK::X3DComponent | [inline] |
getComponent() const | X3DTK::X3DComponent | [inline] |
getName() const | X3DTK::X3DComponent | [inline] |
removeOneActor() | X3DTK::X3DComponent | |
X3DComponent() | X3DTK::X3DComponent | |
~X3DComponent()=0 | X3DTK::X3DComponent | [pure virtual] |