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Light transfer in participating media and clustering techniques
Development of a unified model for the simulation of radiant
energy transfer between surfaces and volumes.
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Hierarchical algorithms for lighting simulation
Development of new control mechanisms for hierarchical lighting simulation
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Interactive visualization of complex scenes using
hybrid 3D and image-based models
Development of new algorithms allowing near real-time display of complex
environments such as urban models, combining 3D information
and image-based "impostors".
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